Pop_Rust_TEST_SERVER
Offline 87.224.251.94:49998 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:37 UTC7d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pop_Rust_TEST_SERVER rank against other Rust servers?
Over the past week it ranks #11,466 for player hours, which puts Pop_Rust_TEST_SERVER in the top 51% of all ranked servers.
How busy is Pop_Rust_TEST_SERVER?
We have no live count for Pop_Rust_TEST_SERVER right now. It was last seen 7 days 5 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 2.
Lists and tags
What do the server tags on Pop_Rust_TEST_SERVER mean?
What the game's server browser reads from Pop_Rust_TEST_SERVER is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pop_Rust_TEST_SERVER?
Pop_Rust_TEST_SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Pop_Rust_TEST_SERVER?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Pop_Rust_TEST_SERVER?
The record holds too few of Pop_Rust_TEST_SERVER's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Pop_Rust_TEST_SERVER run?
The map on Pop_Rust_TEST_SERVER is procedural, made by the game at size 6,000 from seed 2345462. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Pop_Rust_TEST_SERVER?
No gather rate appears in the name of Pop_Rust_TEST_SERVER. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Pop_Rust_TEST_SERVER run?
On Windows, Pop_Rust_TEST_SERVER runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Pop_Rust_TEST_SERVER online, and how reliable is it?
Offline at the moment, Pop_Rust_TEST_SERVER was last seen 7 days 5 hours ago. It was up 2% of the time over the last 7 full days, 3 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is Pop_Rust_TEST_SERVER located?
A region is not published by Pop_Rust_TEST_SERVER. Rust Population does not look up where the machine stands; it shows where the server says it is. 87.224.251.94:49998 is where it lives.
How to join
How do I join Pop_Rust_TEST_SERVER?
To connect directly, open Rust's console with F1 and type client.connect 87.224.251.94:49998; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://t.me/rust_pve.