My Rust DEV Server
Offline 87.255.2.244:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Rust DEV Server rank against other Rust servers?
By player hours over the last seven days, My Rust DEV Server places at #12,694, within the top 57% of ranked servers.
How busy is My Rust DEV Server?
At this count My Rust DEV Server is offline, with its last sighting 5 days 5 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on My Rust DEV Server mean?
These are the tags My Rust DEV Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Rust DEV Server?
On Rust Population, My Rust DEV Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Rust DEV Server?
Its rhythm cannot be told yet: too few of My Rust DEV Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 4 hours ago.
Settings
Which map does My Rust DEV Server run?
A procedural map, generated by the game, is in use on My Rust DEV Server.
What are the rules and settings on My Rust DEV Server?
No gather rate appears in the name of My Rust DEV Server. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Rust DEV Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Rust DEV Server uses. The protocol must match for you to join, and Steam updates it for you.
Is My Rust DEV Server online, and how reliable is it?
We last saw My Rust DEV Server 5 days 5 hours ago, and it is offline now. Over the last 7 full days, 3 of 168 hours were online, or 2%. The first sighting by Rust Population was on 10 October 2026.
Where is My Rust DEV Server located?
No region is published by My Rust DEV Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 87.255.2.244:28015.
How to join
How do I join My Rust DEV Server?
Open the console with F1 in Rust and enter client.connect 87.255.2.244:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.