Rust PopulationField survey · Rust servers
Observing 36,352 players 11,696 servers 2,907 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,972habitat unknownfirst seen 29 Sep 2026

Private server randos = ban

Offline 88.119.185.149:28015 checked 11d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,972
top 59%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct14 Oct19 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:23 UTC26d ago 3 – running 1
Wed 30 Sep, 17:32 UTC28d ago 1 – 1.8 days 1
Tue 29 Sep, 17:52 UTC29d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Private server randos = ban rank against other Rust servers?

By player hours over the last seven days, Private server randos = ban places at #12,972, within the top 59% of ranked servers.

How busy is Private server randos = ban?

We have no live count for Private server randos = ban right now. It was last seen 11 days 11 hours ago.

Tags

What do the server tags on Private server randos = ban mean?

These are the tags Private server randos = ban publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Private server randos = ban?

On Rust Population, Private server randos = ban is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Private server randos = ban?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 27 hours in.

What is the wipe schedule on Private server randos = ban?

There is no next wipe to predict: Private server randos = ban wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does Private server randos = ban run?

A procedural map of size 5,100 from seed 1714126772, generated by the game, is in use on Private server randos = ban. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Private server randos = ban?

Nothing in Private server randos = ban's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Private server randos = ban run?

The setup is Rust network protocol 2634 and build 167781 on Windows for Private server randos = ban. Your game needs the same protocol to join; Steam takes care of updating it.

Is Private server randos = ban online, and how reliable is it?

Offline at the moment, Private server randos = ban was last seen 11 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.

Where is Private server randos = ban located?

A region is not published by Private server randos = ban. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 88.119.185.149:28015.

How to join

How do I join Private server randos = ban?

Open the console with F1 in Rust and enter client.connect 88.119.185.149:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.