LinuxGSM
Online 88.184.50.173:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #3,846, within the top 17% of all ranked servers.
How busy is LinuxGSM?
LinuxGSM holds 2 players at the moment, out of 50 slots. Seven days of counting give an average of 1 players and a peak of 3. The busiest hour in the last 48 was 14:00 UTC, when an average of 3 players were on.
Tags
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 16 hours ago.
Map and rules
Which map does LinuxGSM run?
A procedural map, generated by the game, is in use on LinuxGSM.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name of LinuxGSM. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM online, and how reliable is it?
LinuxGSM is up and running at the moment. It was up 62% of the time over the last 5 full days, 74 out of 120 hours. It was first seen by Rust Population on 23 October 2026.
Where is LinuxGSM located?
A region is not published by LinuxGSM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 88.184.50.173:28015.
Getting in
How do I join LinuxGSM?
Open the console with F1 in Rust and enter client.connect 88.184.50.173:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.