Flutes Local Rust Dev
Offline 88.186.146.202:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Flutes Local Rust Dev rank against other Rust servers?
The last seven days of player hours place Flutes Local Rust Dev at #13,219, within the top 57% of all ranked servers.
How busy is Flutes Local Rust Dev?
Flutes Local Rust Dev is offline at this count; we last saw it 36 days 1 hours ago.
Tags
What do the server tags on Flutes Local Rust Dev mean?
These are the tags Flutes Local Rust Dev publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Flutes Local Rust Dev?
On Rust Population, Flutes Local Rust Dev is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Flutes Local Rust Dev?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Flutes Local Rust Dev?
Too few wipes are on record for Flutes Local Rust Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 36 days 4 hours ago.
Map and rules
Which map does Flutes Local Rust Dev run?
A procedural map, generated by the game, is in use on Flutes Local Rust Dev.
What are the rules and settings on Flutes Local Rust Dev?
The name tells you nothing about gather rates: Flutes Local Rust Dev states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Flutes Local Rust Dev run?
Rust network protocol 2633 and build 165217 on Windows is what Flutes Local Rust Dev uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Flutes Local Rust Dev online, and how reliable is it?
We last saw Flutes Local Rust Dev 36 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.
Where is Flutes Local Rust Dev located?
No region is published by Flutes Local Rust Dev. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 88.186.146.202:28015 is where it lives.
How to join
How do I join Flutes Local Rust Dev?
To connect directly, open Rust's console with F1 and type client.connect 88.186.146.202:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.