My Oxide Server
Offline 88.22.17.164:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Oxide Server rank against other Rust servers?
By player hours over the last seven days, My Oxide Server places at #12,636, within the top 57% of ranked servers.
How busy is My Oxide Server?
My Oxide Server is offline at this count; we last saw it 37 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 21:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on My Oxide Server mean?
What the game's server browser reads from My Oxide Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Oxide Server?
These Rust Population lists include My Oxide Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Oxide Server?
The record holds too few of My Oxide Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Oxide Server run?
A procedural map, generated by the game, is in use on My Oxide Server.
What are the rules and settings on My Oxide Server?
The name tells you nothing about gather rates: My Oxide Server states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does My Oxide Server run?
On Windows, My Oxide Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is My Oxide Server online, and how reliable is it?
Offline at the moment, My Oxide Server was last seen 37 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is My Oxide Server located?
No region is published by My Oxide Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 88.22.17.164:28015.
Getting in
How do I join My Oxide Server?
Open the console with F1 in Rust and enter client.connect 88.22.17.164:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.