Ceiling Light Test Server
Offline 88.89.66.30:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Ceiling Light Test Server rank against other Rust servers?
By player hours over the last seven days, Ceiling Light Test Server places at #12,095, within the top 54% of ranked servers.
How busy is Ceiling Light Test Server?
We have no live count for Ceiling Light Test Server right now. It was last seen 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 12:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on Ceiling Light Test Server mean?
These are the tags Ceiling Light Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Ceiling Light Test Server?
On Rust Population, Ceiling Light Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Ceiling Light Test Server?
Its rhythm cannot be told yet: too few of Ceiling Light Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 hours ago the current world was made.
Map and rules
Which map does Ceiling Light Test Server run?
The map on Ceiling Light Test Server is procedural, made by the game.
What are the rules and settings on Ceiling Light Test Server?
Nothing in Ceiling Light Test Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Ceiling Light Test Server run?
On Windows, Ceiling Light Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Ceiling Light Test Server online, and how reliable is it?
Currently offline, Ceiling Light Test Server was last seen 11 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is Ceiling Light Test Server located?
Nothing published by Ceiling Light Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 88.89.66.30:28015 is where it lives.
Getting in
How do I join Ceiling Light Test Server?
Open the console with F1 in Rust and enter client.connect 88.89.66.30:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.