IWGamin - Test (Closed)
Offline 88.95.199.55:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IWGamin - Test (Closed) rank against other Rust servers?
The last seven days of player hours place IWGamin - Test (Closed) at #15,964, within the top 71% of all ranked servers.
How busy is IWGamin - Test (Closed)?
IWGamin - Test (Closed) is offline at this count; we last saw it 22 days 22 hours ago.
Tags
What do the server tags on IWGamin - Test (Closed) mean?
These are the tags IWGamin - Test (Closed) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include IWGamin - Test (Closed)?
IWGamin - Test (Closed) appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on IWGamin - Test (Closed)?
The record holds too few of IWGamin - Test (Closed)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 31 days 9 hours ago the current world was made.
Map and rules
Which map does IWGamin - Test (Closed) run?
A procedural map of size 3,500 from seed 12345, generated by the game, is in use on IWGamin - Test (Closed). The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on IWGamin - Test (Closed)?
The name tells you nothing about gather rates: IWGamin - Test (Closed) states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does IWGamin - Test (Closed) run?
The setup is Rust network protocol 2633 and build 165217 on Linux for IWGamin - Test (Closed). Steam updates your game automatically, but you need the same protocol to join.
Is IWGamin - Test (Closed) online, and how reliable is it?
Currently offline, IWGamin - Test (Closed) was last seen 22 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is IWGamin - Test (Closed) located?
A region is not published by IWGamin - Test (Closed). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 88.95.199.55:28015.
How to join
How do I join IWGamin - Test (Closed)?
Open the console with F1 in Rust and enter client.connect 88.95.199.55:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.