RaidWindow Dev Server
Offline 89.1.178.155:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RaidWindow Dev Server rank against other Rust servers?
Over the past week it ranks #13,780 for player hours, which puts RaidWindow Dev Server in the top 60% of all ranked servers.
How busy is RaidWindow Dev Server?
At this count RaidWindow Dev Server is offline, with its last sighting 34 days 20 hours ago.
Tags
What do the server tags on RaidWindow Dev Server mean?
These are the tags RaidWindow Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RaidWindow Dev Server?
RaidWindow Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RaidWindow Dev Server?
Its rhythm cannot be told yet: too few of RaidWindow Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 34 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does RaidWindow Dev Server run?
The map on RaidWindow Dev Server is procedural, made by the game.
What are the rules and settings on RaidWindow Dev Server?
The name tells you nothing about gather rates: RaidWindow Dev Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RaidWindow Dev Server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for RaidWindow Dev Server. The protocol must match for you to join, and Steam updates it for you.
Is RaidWindow Dev Server online, and how reliable is it?
Offline at the moment, RaidWindow Dev Server was last seen 34 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 22 September 2026.
Where is RaidWindow Dev Server located?
No region is published by RaidWindow Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 89.1.178.155:28015 is where it lives.
Getting in
How do I join RaidWindow Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 89.1.178.155:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.