Rust PopulationField survey · Rust servers
Observing 87,370 players 11,874 servers 3,991 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,780habitat unknownfirst seen 22 Sep 2026

RaidWindow Dev Server

Offline 89.1.178.155:28015 checked 34d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,780
top 60%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RaidWindow Dev Server rank against other Rust servers?

Over the past week it ranks #13,780 for player hours, which puts RaidWindow Dev Server in the top 60% of all ranked servers.

How busy is RaidWindow Dev Server?

At this count RaidWindow Dev Server is offline, with its last sighting 34 days 20 hours ago.

Tags

What do the server tags on RaidWindow Dev Server mean?

These are the tags RaidWindow Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RaidWindow Dev Server?

RaidWindow Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on RaidWindow Dev Server?

Its rhythm cannot be told yet: too few of RaidWindow Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 34 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does RaidWindow Dev Server run?

The map on RaidWindow Dev Server is procedural, made by the game.

What are the rules and settings on RaidWindow Dev Server?

The name tells you nothing about gather rates: RaidWindow Dev Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RaidWindow Dev Server run?

The setup is Rust network protocol 2633 and build 165217 on Windows for RaidWindow Dev Server. The protocol must match for you to join, and Steam updates it for you.

Is RaidWindow Dev Server online, and how reliable is it?

Offline at the moment, RaidWindow Dev Server was last seen 34 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 22 September 2026.

Where is RaidWindow Dev Server located?

No region is published by RaidWindow Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 89.1.178.155:28015 is where it lives.

Getting in

How do I join RaidWindow Dev Server?

To connect directly, open Rust's console with F1 and type client.connect 89.1.178.155:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.