My Server Name
Offline 89.106.194.127:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Server Name rank against other Rust servers?
By player hours over the last seven days, My Server Name places at #12,696, within the top 53% of ranked servers.
How busy is My Server Name?
We have no live count for My Server Name right now. It was last seen 29 days 8 hours ago.
Tags
What do the server tags on My Server Name mean?
These are the tags My Server Name publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Server Name?
On Rust Population, My Server Name is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Server Name?
The record holds too few of My Server Name's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 days 10 hours ago the current world was made.
Settings
Which map does My Server Name run?
My Server Name uses a map the game generates: procedural.
What are the rules and settings on My Server Name?
Nothing in My Server Name's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does My Server Name run?
Rust network protocol 2633 and build 165217 on Windows is what My Server Name uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Server Name online, and how reliable is it?
Currently offline, My Server Name was last seen 29 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.
Where is My Server Name located?
A region is not published by My Server Name. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 89.106.194.127:28015.
Getting in
How do I join My Server Name?
Either enter client.connect 89.106.194.127:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.