RustMC (local)
Offline 89.106.86.118:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustMC (local) rank against other Rust servers?
Over the past week it ranks #15,233 for player hours, which puts RustMC (local) in the top 70% of all ranked servers.
How busy is RustMC (local)?
RustMC (local) is offline at this count; we last saw it 15 days 5 hours ago.
Lists and tags
What do the server tags on RustMC (local) mean?
The game's server browser reads the tags RustMC (local) publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustMC (local)?
RustMC (local) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustMC (local)?
Its rhythm cannot be told yet: too few of RustMC (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustMC (local) run?
RustMC (local) uses a map the game generates: procedural.
What are the rules and settings on RustMC (local)?
Nothing in RustMC (local)'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustMC (local) run?
On Windows, RustMC (local) runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is RustMC (local) online, and how reliable is it?
Currently offline, RustMC (local) was last seen 15 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 October 2026, Rust Population saw it for the first time.
Where is RustMC (local) located?
No region is published by RustMC (local). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 89.106.86.118:28015.
How to join
How do I join RustMC (local)?
Either enter client.connect 89.106.86.118:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.