Rust PopulationField survey · Rust servers
Observing 98,236 players 11,880 servers 3,914 with someone on 395 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,336habitat unknownfirst seen 30 Sep 2026

TestServ12

Offline 89.125.214.42:28015 checked 28d ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#14,336
top 60%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TestServ12 rank against other Rust servers?

The last seven days of player hours place TestServ12 at #14,336, within the top 60% of all ranked servers.

How busy is TestServ12?

We have no live count for TestServ12 right now. It was last seen 28 days 20 hours ago.

Tags

What do the server tags on TestServ12 mean?

The game's server browser reads the tags TestServ12 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TestServ12?

On Rust Population, TestServ12 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on TestServ12?

The record holds too few of TestServ12's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does TestServ12 run?

A procedural map of size 1,000 from seed 352165132, generated by the game, is in use on TestServ12. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on TestServ12?

No gather rate appears in the name of TestServ12. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does TestServ12 run?

The setup is Rust network protocol 2633 and build 165217 on Windows for TestServ12. The protocol must match for you to join, and Steam updates it for you.

Is TestServ12 online, and how reliable is it?

Offline at the moment, TestServ12 was last seen 28 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.

Where is TestServ12 located?

Nothing published by TestServ12 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 89.125.214.42:28015.

Getting in

How do I join TestServ12?

Either enter client.connect 89.125.214.42:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.