Rust PopulationField survey · Rust servers
Observing 101,852 players 11,859 servers 3,917 with someone on 538 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,727habitat unknownfirst seen 2 Oct 2026

Gamed!de

Online 89.163.189.125:28015 checked 9m ago

teams off hardcore

Measurements

Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#9,727
top 44%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC26d ago 1 – running 0
Fri 2 Oct, 19:09 UTC27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Gamed!de rank against other Rust servers?

By player hours over the last seven days, Gamed!de places at #9,727, within the top 44% of ranked servers.

How busy is Gamed!de?

Of its 8 slots, Gamed!de is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 17:00 UTC, when an average of 0 players were on.

Tags

What do the server tags on Gamed!de mean?

What the game's server browser reads from Gamed!de is this set of tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp8 (Max players): 8 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Gamed!de?

Gamed!de appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore and it will show up.

Wipe schedule

What does wipe day look like on Gamed!de?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Gamed!de?

Too few wipes are on record for Gamed!de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 12 hours ago.

Map and rules

Which map does Gamed!de run?

Gamed!de uses a map the game generates, procedural, at size 3,500.

What are the rules and settings on Gamed!de?

No gather rate appears in the name of Gamed!de. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Gamed!de run?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Gamed!de run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 67,302, including buildings, deployables and everything else. Memory use peaked at 3,181 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Gamed!de online, and how reliable is it?

Right now, Gamed!de is online. About 6 days 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 2 October 2026.

Where is Gamed!de located?

No region is published by Gamed!de. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 89.163.189.125:28015.

How to join

How do I join Gamed!de?

Open the console with F1 in Rust and enter client.connect 89.163.189.125:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp8
Max players 8 slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.