Gamed!de
Online 89.163.189.125:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:40 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 19:09 UTC27d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Gamed!de rank against other Rust servers?
By player hours over the last seven days, Gamed!de places at #9,727, within the top 44% of ranked servers.
How busy is Gamed!de?
Of its 8 slots, Gamed!de is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 17:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Gamed!de mean?
What the game's server browser reads from Gamed!de is this set of tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp8 (Max players): 8 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Gamed!de?
Gamed!de appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore and it will show up.
Wipe schedule
What does wipe day look like on Gamed!de?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Gamed!de?
Too few wipes are on record for Gamed!de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 12 hours ago.
Map and rules
Which map does Gamed!de run?
Gamed!de uses a map the game generates, procedural, at size 3,500.
What are the rules and settings on Gamed!de?
No gather rate appears in the name of Gamed!de. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Gamed!de run?
On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Gamed!de run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 67,302, including buildings, deployables and everything else. Memory use peaked at 3,181 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Gamed!de online, and how reliable is it?
Right now, Gamed!de is online. About 6 days 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 2 October 2026.
Where is Gamed!de located?
No region is published by Gamed!de. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 89.163.189.125:28015.
How to join
How do I join Gamed!de?
Open the console with F1 in Rust and enter client.connect 89.163.189.125:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.