Gamed!de
Offline 89.163.192.76:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Gamed!de rank against other Rust servers?
The last seven days of player hours place Gamed!de at #15,937, within the top 70% of all ranked servers.
How busy is Gamed!de?
Gamed!de is offline at this count; we last saw it 27 days 6 hours ago.
Tags
What do the server tags on Gamed!de mean?
These are the tags Gamed!de publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Gamed!de?
Gamed!de appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Gamed!de?
Its rhythm cannot be told yet: too few of Gamed!de's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 47 days 2 hours ago.
Settings
Which map does Gamed!de run?
Gamed!de uses a map the game generates, procedural, at size 6,000 with seed 853299250. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Gamed!de?
No gather rate appears in the name of Gamed!de. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Gamed!de run?
On Linux, Gamed!de runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is Gamed!de online, and how reliable is it?
Currently offline, Gamed!de was last seen 27 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Gamed!de located?
Nothing published by Gamed!de states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 89.163.192.76:28015.
Getting in
How do I join Gamed!de?
Either enter client.connect 89.163.192.76:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.