Rust PopulationField survey · Rust servers
Observing 53,611 players 11,695 servers 3,212 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,673habitat unknownfirst seen 13 Sep 2026

Gamed!de SNF

Online 89.163.193.54:28015 checked 11m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 4
Rank
#4,673
top 21%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Gamed!de SNF rank against other Rust servers?

Over the past week it ranks #4,673 for player hours, which puts Gamed!de SNF in the top 21% of all ranked servers.

How busy is Gamed!de SNF?

Of its 10 slots, Gamed!de SNF is using 0 right now. Seven days of counting give an average of 0 players and a peak of 4. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Gamed!de SNF mean?

These are the tags Gamed!de SNF publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Gamed!de SNF?

On Rust Population, Gamed!de SNF is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Gamed!de SNF?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 34 hours in.

What is the wipe schedule on Gamed!de SNF?

The record holds too few of Gamed!de SNF's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 6 hours ago.

Settings

Which map does Gamed!de SNF run?

A procedural map of size 4,500 from seed 6738, generated by the game, is in use on Gamed!de SNF. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Gamed!de SNF?

No gather rate appears in the name of Gamed!de SNF. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Gamed!de SNF run?

On Linux, Gamed!de SNF runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Gamed!de SNF run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 17. The entity count reached 118,442: buildings, deployables and all other objects. Memory use peaked at 4,485 MB. Players feel lag when fps is low and the entity count climbs.

Is Gamed!de SNF online, and how reliable is it?

You will find Gamed!de SNF online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Gamed!de SNF located?

Nothing published by Gamed!de SNF states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 89.163.193.54:28015.

How to join

How do I join Gamed!de SNF?

Open the console with F1 in Rust and enter client.connect 89.163.193.54:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.