LATIA (TEST) SERVER
Offline 89.169.30.162:25570 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LATIA (TEST) SERVER rank against other Rust servers?
By player hours over the last seven days, LATIA (TEST) SERVER places at #15,308, within the top 70% of ranked servers.
How busy is LATIA (TEST) SERVER?
At this count LATIA (TEST) SERVER is offline, with its last sighting 8 days 22 hours ago.
Tags
What do the server tags on LATIA (TEST) SERVER mean?
These are the tags LATIA (TEST) SERVER publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LATIA (TEST) SERVER?
These Rust Population lists include LATIA (TEST) SERVER: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on LATIA (TEST) SERVER?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LATIA (TEST) SERVER?
LATIA (TEST) SERVER wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does LATIA (TEST) SERVER run?
LATIA (TEST) SERVER uses a map the game generates: procedural.
What are the rules and settings on LATIA (TEST) SERVER?
No gather rate appears in the name of LATIA (TEST) SERVER. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LATIA (TEST) SERVER run?
Rust network protocol 2634 and build 167781 on Linux is what LATIA (TEST) SERVER uses. The protocol must match for you to join, and Steam updates it for you.
Is LATIA (TEST) SERVER online, and how reliable is it?
We last saw LATIA (TEST) SERVER 8 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is LATIA (TEST) SERVER located?
No region is published by LATIA (TEST) SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 89.169.30.162:25570.
Getting in
How do I join LATIA (TEST) SERVER?
To connect directly, open Rust's console with F1 and type client.connect 89.169.30.162:25570; or press Launch Rust on this page and Steam opens Rust and joins for you.