Rust PopulationField survey · Rust servers
Observing 47,241 players 11,645 servers 3,160 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,491habitat unknownfirst seen 17 Sep 2026

TestServer

Offline 89.182.183.225:28015 checked 40d ago

moddedoxide

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
0
peak –
Rank
#15,491
top 67%
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TestServer rank against other Rust servers?

By player hours over the last seven days, TestServer places at #15,491, within the top 67% of ranked servers.

How busy is TestServer?

At this count TestServer is offline, with its last sighting 40 days 18 hours ago.

Lists and tags

What do the server tags on TestServer mean?

These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TestServer?

TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on TestServer?

Its rhythm cannot be told yet: too few of TestServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 69 days 15 hours ago the current world was made.

Settings

Which map does TestServer run?

A procedural map of size 6,000 from seed 654317270, generated by the game, is in use on TestServer. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on TestServer?

No gather rate appears in the name of TestServer. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does TestServer run?

Rust network protocol 2633 and build 163493 on Windows is what TestServer uses. The protocol must match for you to join, and Steam updates it for you.

Is TestServer online, and how reliable is it?

Offline at the moment, TestServer was last seen 40 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.

Where is TestServer located?

A region is not published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. 89.182.183.225:28015 is where it lives.

How to join

How do I join TestServer?

Either enter client.connect 89.182.183.225:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163493
Build Game build: 163493.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.