TestServer
Offline 89.182.189.254:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:34 UTC21h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #6,636, within the top 30% of all ranked servers.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 11 hours ago. We counted an average of 2 players in the past week, with 3 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 3 players.
Tags
What do the server tags on TestServer mean?
These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
These Rust Population lists include TestServer: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 hours ago.
Settings
Which map does TestServer run?
The map on TestServer is procedural, made by the game at size 6,000 from seed 984372799. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does TestServer run smoothly?
The last 48 hours saw an average of 83 server fps, with 69 as the lowest. Entities peaked at 204,065, including buildings, deployables and everything else. The highest memory usage was 4,080 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 11 hours ago. The uptime it reports suggests a restart roughly 9 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is TestServer located?
No region is published by TestServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 89.182.189.254:28015.
How to join
How do I join TestServer?
Either enter client.connect 89.182.189.254:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.