My test
Offline 89.208.22.43:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:24 UTC17d ago | 1 | – | running | 0 |
| Sun 4 Oct, 20:30 UTC23d ago | 0 | – | 5.5 days | 0 |
| Mon 14 Sep, 09:59 UTC43d ago | 0 | – | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My test rank against other Rust servers?
By player hours over the last seven days, My test places at #15,443, within the top 71% of ranked servers.
How busy is My test?
My test is offline at this count; we last saw it 15 days 1 hours ago.
Tags
What do the server tags on My test mean?
These are the tags My test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My test?
These Rust Population lists include My test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on My test?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on My test?
Irregular times are when My test wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 16 hours ago the current world was made.
Map and rules
Which map does My test run?
My test uses a map the game generates: procedural.
What are the rules and settings on My test?
The name tells you nothing about gather rates: My test states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My test run?
On Windows, My test runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is My test online, and how reliable is it?
We last saw My test 15 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is My test located?
A region is not published by My test. The location a server claims is what Rust Population shows, not the place where the machine stands. 89.208.22.43:28015 is where it lives.
How to join
How do I join My test?
Either enter client.connect 89.208.22.43:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.