My test
Offline 89.208.22.43:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My test rank against other Rust servers?
By player hours over the last seven days, My test places at #15,299, within the top 71% of ranked servers.
How busy is My test?
At this count My test is offline, with its last sighting 15 days ago.
Lists and tags
What do the server tags on My test mean?
The game's server browser reads the tags My test publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My test?
My test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My test?
The record holds too few of My test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 12 hours ago.
Map and rules
Which map does My test run?
My test uses a map the game generates: procedural.
What are the rules and settings on My test?
The name tells you nothing about gather rates: My test states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My test run?
Rust network protocol 2634 and build 167398 on Windows is what My test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My test online, and how reliable is it?
Currently offline, My test was last seen 15 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is My test located?
A region is not published by My test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 89.208.22.43:28015.
Getting in
How do I join My test?
To connect directly, open Rust's console with F1 and type client.connect 89.208.22.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.