Legion's Rest
Online NA 89.213.214.39:28000 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Legion's Rest rank against other Rust servers?
Legion's Rest ranks #6,447 on seven-day player hours, #1,030 in North America, and sits in the top 29% of all ranked servers.
How busy is Legion's Rest?
Of its 50 slots, Legion's Rest is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 23:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Legion's Rest mean?
What the game's server browser reads from Legion's Rest is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Legion's Rest?
On Rust Population, Legion's Rest is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Legion's Rest?
Averaged over recent wipes, 9 players were counted at the busiest point. Peak came 29 hours into the latest wipe.
What is the wipe schedule on Legion's Rest?
Once a month Legion's Rest wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 28 days ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Legion's Rest run?
The map on Legion's Rest is procedural, made by the game at size 5,000 from seed 550897382. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Legion's Rest?
Nothing in Legion's Rest's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Legion's Rest run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Legion's Rest. Steam updates your game automatically, but you need the same protocol to join.
Does Legion's Rest run smoothly?
The last 48 hours saw an average of 11 server fps, with 5 as the lowest. Entities peaked at 148,340, including buildings, deployables and everything else. Up to 3,846 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Legion's Rest online, and how reliable is it?
You will find Legion's Rest online now. Judging by the uptime it reports, the last restart was about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Legion's Rest located?
By its NA tag, Legion's Rest says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 89.213.214.39:28000.
Getting in
How do I join Legion's Rest?
To connect directly, open Rust's console with F1 and type client.connect 89.213.214.39:28000; or press Launch Rust on this page and Steam opens Rust and joins for you.