NAE PvE
Online 89.34.97.209:28080 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC24d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:27 UTC30d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NAE PvE rank against other Rust servers?
The last seven days of player hours place NAE PvE at #15,396, within the top 69% of all ranked servers.
How busy is NAE PvE?
NAE PvE holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on NAE PvE mean?
The game's server browser reads the tags NAE PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include NAE PvE?
These Rust Population lists include NAE PvE: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on NAE PvE?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on NAE PvE?
The record holds too few of NAE PvE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 6 hours ago the current world was made.
Settings
Which map does NAE PvE run?
A procedural map of size 1,800 from seed 937198614, generated by the game, is in use on NAE PvE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on NAE PvE?
No gather rate appears in the name of NAE PvE. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does NAE PvE run?
The setup is Rust network protocol 2635 and build 168909 on Windows for NAE PvE. Steam updates your game automatically, but you need the same protocol to join.
Does NAE PvE run smoothly?
The last 48 hours saw an average of 235 server fps, with 202 as the lowest. Up to 13,307 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,012 MB. Players feel lag when fps is low and the entity count climbs.
Is NAE PvE online, and how reliable is it?
You will find NAE PvE online now. Judging by the uptime it reports, the last restart was about 50 minutes ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 27 September 2026, Rust Population saw it for the first time.
Where is NAE PvE located?
A region is not published by NAE PvE. Rust Population does not look up where the machine stands; it shows where the server says it is. 89.34.97.209:28080 is where it lives.
Getting in
How do I join NAE PvE?
Open the console with F1 in Rust and enter client.connect 89.34.97.209:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.