[DEV] Minigames
Offline 89.68.214.165:28015 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:14 UTC10h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [DEV] Minigames rank against other Rust servers?
The last seven days of player hours place [DEV] Minigames at #14,664, within the top 66% of all ranked servers.
How busy is [DEV] Minigames?
At this count [DEV] Minigames is offline, with its last sighting 9 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 15:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on [DEV] Minigames mean?
What the game's server browser reads from [DEV] Minigames is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [DEV] Minigames?
On Rust Population, [DEV] Minigames is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on [DEV] Minigames?
The record holds too few of [DEV] Minigames's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 hours ago the current world was made.
Map and rules
What are the rules and settings on [DEV] Minigames?
Nothing in [DEV] Minigames's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [DEV] Minigames run?
On Windows, [DEV] Minigames runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is [DEV] Minigames online, and how reliable is it?
Currently offline, [DEV] Minigames was last seen 9 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. It was first seen by Rust Population on 19 October 2026.
Where is [DEV] Minigames located?
No region is published by [DEV] Minigames. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 89.68.214.165:28015.
Getting in
How do I join [DEV] Minigames?
Either enter client.connect 89.68.214.165:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.