Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 116 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,792habitat unknownfirst seen 21 Sep 2026

WuyZar DevServer - Custom

Offline 89.92.195.164:28015 checked 22d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,792
top 62%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep7 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:08 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WuyZar DevServer - Custom rank against other Rust servers?

By player hours over the last seven days, WuyZar DevServer - Custom places at #13,792, within the top 62% of ranked servers.

How busy is WuyZar DevServer - Custom?

WuyZar DevServer - Custom is offline at this count; we last saw it 22 days 1 hours ago.

Tags

What do the server tags on WuyZar DevServer - Custom mean?

What the game's server browser reads from WuyZar DevServer - Custom is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include WuyZar DevServer - Custom?

WuyZar DevServer - Custom appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on WuyZar DevServer - Custom?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on WuyZar DevServer - Custom?

Too few wipes are on record for WuyZar DevServer - Custom to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 1 hours ago.

Settings

What are the rules and settings on WuyZar DevServer - Custom?

Nothing in WuyZar DevServer - Custom's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does WuyZar DevServer - Custom run?

The setup is Rust network protocol 2634 and build 166652 on Windows for WuyZar DevServer - Custom. The protocol must match for you to join, and Steam updates it for you.

Is WuyZar DevServer - Custom online, and how reliable is it?

Offline at the moment, WuyZar DevServer - Custom was last seen 22 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 21 September 2026.

Where is WuyZar DevServer - Custom located?

A region is not published by WuyZar DevServer - Custom. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 89.92.195.164:28015.

Getting in

How do I join WuyZar DevServer - Custom?

Open the console with F1 in Rust and enter client.connect 89.92.195.164:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.