Rust PopulationField survey · Rust servers
Observing 56,412 players 11,722 servers 3,390 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,009habitat unknownfirst seen 25 Oct 2026

[DEV] Server

Offline 89.93.3.136:12015 checked 1h ago

moddedcarbon

Measurements

Players now
0/ 2
0% full
7-day average
1
peak 2
Rank
#8,009
top 36%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5214:0016:0018:0021:0019:0022:00Wiped Mon 26 Oct, 17:47 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040014:0016:0018:0021:0019:0022:00Wiped Mon 26 Oct, 17:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:47 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [DEV] Server rank against other Rust servers?

The last seven days of player hours place [DEV] Server at #8,009, within the top 36% of all ranked servers.

How busy is [DEV] Server?

We have no live count for [DEV] Server right now. It was last seen 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2. Look at the last 48 hours and 18:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on [DEV] Server mean?

The game's server browser reads the tags [DEV] Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [DEV] Server?

These Rust Population lists include [DEV] Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What is the wipe schedule on [DEV] Server?

Too few wipes are on record for [DEV] Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 hours ago.

Map and rules

Which map does [DEV] Server run?

[DEV] Server uses a map the game generates, procedural, at size 3,500 with seed 799696644. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [DEV] Server?

Nothing in [DEV] Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [DEV] Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [DEV] Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does [DEV] Server run smoothly?

It ran at 159 server fps on average over the last 48 hours, and never went below 117. Up to 66,413 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,267 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [DEV] Server online, and how reliable is it?

Offline at the moment, [DEV] Server was last seen 1 hours ago. The uptime it reports suggests a restart roughly 2 hours ago. The last 1 full day gave 38% uptime, with 9 of 24 hours recorded as up. On 25 October 2026, Rust Population saw it for the first time.

Where is [DEV] Server located?

A region is not published by [DEV] Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 89.93.3.136:12015.

Getting in

How do I join [DEV] Server?

To connect directly, open Rust's console with F1 and type client.connect 89.93.3.136:12015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.