Rust PopulationField survey · Rust servers
Observing 34,406 players 11,599 servers 2,900 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,299habitat unknownfirst seen 1 Oct 2026

Hytyme Rust Server

Offline 9.245.2.8:28015 checked 1d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,299
top 64%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123406:0008:0010:0013:0015:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0008:0010:0013:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:34 UTC22d ago 1 – running 0
Sat 3 Oct, 20:48 UTC24d ago 1 – 1.8 days 0
Fri 2 Oct, 18:07 UTC25d ago 0 – 1.1 days 0
Thu 1 Oct, 20:50 UTC FW26d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hytyme Rust Server rank against other Rust servers?

By player hours over the last seven days, Hytyme Rust Server places at #14,299, within the top 64% of ranked servers.

How busy is Hytyme Rust Server?

Hytyme Rust Server is offline at this count; we last saw it 36 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Hytyme Rust Server mean?

The game's server browser reads the tags Hytyme Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Hytyme Rust Server?

These Rust Population lists include Hytyme Rust Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Hytyme Rust Server?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Hytyme Rust Server?

There is no next wipe to predict: Hytyme Rust Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 13 hours ago the current world was made.

Map and rules

Which map does Hytyme Rust Server run?

Hytyme Rust Server uses a map the game generates, procedural, at size 4,096 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Hytyme Rust Server?

Nothing in Hytyme Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Hytyme Rust Server run?

On Windows, Hytyme Rust Server runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Does Hytyme Rust Server run smoothly?

The last 48 hours saw an average of 210 server fps, with 161 as the lowest. Up to 90,865 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,936 MB. What players experience as lag comes from low fps and a rising entity count.

Is Hytyme Rust Server online, and how reliable is it?

Currently offline, Hytyme Rust Server was last seen 36 hours ago. About 5 days 1 hours ago, it restarted, according to its uptime. It was up 80% of the time over the last 7 full days, 135 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is Hytyme Rust Server located?

A region is not published by Hytyme Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 9.245.2.8:28015.

Getting in

How do I join Hytyme Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 9.245.2.8:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.