Testing
Online 90.146.82.82:28035 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:03 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing rank against other Rust servers?
The last seven days of player hours place Testing at #15,064, within the top 68% of all ranked servers.
How busy is Testing?
The count reads 0 players on Testing, which has 10 slots. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Testing mean?
The game's server browser reads the tags Testing publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testing?
These Rust Population lists include Testing: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Testing?
Averaged over recent wipes, 1 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Testing?
Its rhythm cannot be told yet: too few of Testing's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does Testing run?
A procedural map, generated by the game, is in use on Testing.
What are the rules and settings on Testing?
Nothing in Testing's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Testing run?
On Linux, Testing runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testing online, and how reliable is it?
You will find Testing online now. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is Testing located?
A region is not published by Testing. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 90.146.82.82:28035.
How to join
How do I join Testing?
Either enter client.connect 90.146.82.82:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.