UndeadWorld | Hardcore Zombies | Raid Bases
Offline 90.191.232.50:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does UndeadWorld | Hardcore Zombies | Raid Bases rank against other Rust servers?
Over the past week it ranks #14,857 for player hours, which puts UndeadWorld | Hardcore Zombies | Raid Bases in the top 67% of all ranked servers.
How busy is UndeadWorld | Hardcore Zombies | Raid Bases?
At this count UndeadWorld | Hardcore Zombies | Raid Bases is offline, with its last sighting 4 days 4 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on UndeadWorld | Hardcore Zombies | Raid Bases mean?
The game's server browser reads the tags UndeadWorld | Hardcore Zombies | Raid Bases publishes: gmrust (Game mode): Survival in the standard Rust style; mp67 (Max players): The server has 67 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include UndeadWorld | Hardcore Zombies | Raid Bases?
UndeadWorld | Hardcore Zombies | Raid Bases appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust zombie and infected servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on UndeadWorld | Hardcore Zombies | Raid Bases?
Its rhythm cannot be told yet: too few of UndeadWorld | Hardcore Zombies | Raid Bases's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 5 hours ago the current world was made.
Map and rules
Which map does UndeadWorld | Hardcore Zombies | Raid Bases run?
UndeadWorld | Hardcore Zombies | Raid Bases uses a map the game generates: procedural.
What are the rules and settings on UndeadWorld | Hardcore Zombies | Raid Bases?
The name tells you nothing about gather rates: UndeadWorld | Hardcore Zombies | Raid Bases states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does UndeadWorld | Hardcore Zombies | Raid Bases run?
On Windows, UndeadWorld | Hardcore Zombies | Raid Bases runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is UndeadWorld | Hardcore Zombies | Raid Bases online, and how reliable is it?
We last saw UndeadWorld | Hardcore Zombies | Raid Bases 4 days 4 hours ago, and it is offline now. Over the last 4 full days, 0 of 96 hours were online, or 0%. On 23 October 2026, Rust Population saw it for the first time.
Where is UndeadWorld | Hardcore Zombies | Raid Bases located?
No region is published by UndeadWorld | Hardcore Zombies | Raid Bases. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 90.191.232.50:28015.
Getting in
How do I join UndeadWorld | Hardcore Zombies | Raid Bases?
Open the console with F1 in Rust and enter client.connect 90.191.232.50:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.