TestServer
Offline 90.204.149.14:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:19 UTC18d ago | 1 | – | running | 1 |
| Thu 8 Oct, 09:17 UTC20d ago | 1 | held half | 2.3 days | 0 |
| Tue 6 Oct, 10:47 UTC22d ago | 1 | – | 1.9 days | 1 |
| Sat 3 Oct, 10:32 UTC25d ago | 1 | held half | 3 days | 1 |
| Fri 2 Oct, 13:07 UTC26d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
Over the past week it ranks #13,631 for player hours, which puts TestServer in the top 62% of all ranked servers.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 18 days 7 hours ago.
Tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on TestServer?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on TestServer?
Irregular times are when TestServer wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 18 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TestServer run?
The setup is Rust network protocol 2634 and build 167398 on Windows for TestServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServer online, and how reliable is it?
Currently offline, TestServer was last seen 18 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is TestServer located?
Nothing published by TestServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 90.204.149.14:28015.
How to join
How do I join TestServer?
To connect directly, open Rust's console with F1 and type client.connect 90.204.149.14:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.