Rust PopulationField survey · Rust servers
Observing 32,314 players 11,621 servers 2,788 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,705habitat unknownfirst seen 13 Sep 2026

NOVA TEST

Offline 90.21.61.231:28015 checked 8h ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#6,705
top 30%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75117:0019:0021:0013:0015:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:33 UTC2d ago 1 – running 1
Tue 20 Oct, 08:44 UTC8d ago 1 – 6.3 days 1
Fri 16 Oct, 12:57 UTC12d ago 1 – 3.8 days 1
Tue 29 Sep, 13:21 UTC29d ago 2 held half 17 days 1
Mon 28 Sep, 09:09 UTC30d ago 2 – 1.2 days 2
Sun 27 Sep, 15:53 UTC31d ago 2 – 0.7 days 1
Thu 24 Sep, 22:04 UTC34d ago 2 – 2.7 days 1
Thu 24 Sep, 07:37 UTC34d ago 2 – 0.6 days 1
Sat 19 Sep, 08:04 UTC39d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NOVA TEST rank against other Rust servers?

The last seven days of player hours place NOVA TEST at #6,705, within the top 30% of all ranked servers.

How busy is NOVA TEST?

NOVA TEST is offline at this count; we last saw it 8 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on NOVA TEST mean?

What the game's server browser reads from NOVA TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include NOVA TEST?

On Rust Population, NOVA TEST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on NOVA TEST?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on NOVA TEST?

Irregular times are when NOVA TEST wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 8 hours ago the current world was made.

Settings

What are the rules and settings on NOVA TEST?

No gather rate appears in the name of NOVA TEST. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does NOVA TEST run?

Rust network protocol 2635 and build 168909 on Windows is what NOVA TEST uses. Steam updates your game automatically, but you need the same protocol to join.

Is NOVA TEST online, and how reliable is it?

Offline at the moment, NOVA TEST was last seen 8 hours ago. Over the last 7 full days, 18 of 168 hours were online, or 11%. The first sighting by Rust Population was on 13 September 2026.

Where is NOVA TEST located?

Nothing published by NOVA TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 90.21.61.231:28015.

Getting in

How do I join NOVA TEST?

Open the console with F1 in Rust and enter client.connect 90.21.61.231:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.