Manic Test Server
Offline 90.219.36.82:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Manic Test Server rank against other Rust servers?
The last seven days of player hours place Manic Test Server at #13,779, within the top 62% of all ranked servers.
How busy is Manic Test Server?
Manic Test Server is offline at this count; we last saw it 21 days 14 hours ago.
Tags
What do the server tags on Manic Test Server mean?
The game's server browser reads the tags Manic Test Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Manic Test Server?
Manic Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Manic Test Server?
Its rhythm cannot be told yet: too few of Manic Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 15 hours ago.
Settings
What are the rules and settings on Manic Test Server?
The name tells you nothing about gather rates: Manic Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Manic Test Server run?
Rust network protocol 2634 and build 166652 on Windows is what Manic Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Manic Test Server online, and how reliable is it?
Offline at the moment, Manic Test Server was last seen 21 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is Manic Test Server located?
No region is published by Manic Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 90.219.36.82:28015.
Getting in
How do I join Manic Test Server?
Either enter client.connect 90.219.36.82:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.