NoOne Dev Server
Offline 90.232.28.216:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 15:16 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NoOne Dev Server rank against other Rust servers?
The last seven days of player hours place NoOne Dev Server at #14,109, within the top 64% of all ranked servers.
How busy is NoOne Dev Server?
At this count NoOne Dev Server is offline, with its last sighting 8 days 5 hours ago.
Tags
What do the server tags on NoOne Dev Server mean?
What the game's server browser reads from NoOne Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NoOne Dev Server?
On Rust Population, NoOne Dev Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on NoOne Dev Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on NoOne Dev Server?
The record holds too few of NoOne Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does NoOne Dev Server run?
NoOne Dev Server uses a map the game generates: procedural.
What are the rules and settings on NoOne Dev Server?
Nothing in NoOne Dev Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does NoOne Dev Server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for NoOne Dev Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is NoOne Dev Server online, and how reliable is it?
Currently offline, NoOne Dev Server was last seen 8 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 October 2026, Rust Population saw it for the first time.
Where is NoOne Dev Server located?
No region is published by NoOne Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 90.232.28.216:28015 is where it lives.
Getting in
How do I join NoOne Dev Server?
Open the console with F1 in Rust and enter client.connect 90.232.28.216:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.