Azooloo's Server
Offline 90.249.127.148:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Azooloo's Server rank against other Rust servers?
Over the past week it ranks #15,021 for player hours, which puts Azooloo's Server in the top 68% of all ranked servers.
How busy is Azooloo's Server?
We have no live count for Azooloo's Server right now. It was last seen 7 days 1 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Azooloo's Server mean?
These are the tags Azooloo's Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Azooloo's Server?
Azooloo's Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Azooloo's Server?
Its rhythm cannot be told yet: too few of Azooloo's Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 7 hours ago.
Map and rules
Which map does Azooloo's Server run?
Azooloo's Server uses a map the game generates: procedural.
What are the rules and settings on Azooloo's Server?
No gather rate appears in the name of Azooloo's Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Azooloo's Server run?
On Windows, Azooloo's Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Azooloo's Server online, and how reliable is it?
Offline at the moment, Azooloo's Server was last seen 7 days 1 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. On 21 October 2026, Rust Population saw it for the first time.
Where is Azooloo's Server located?
Nothing published by Azooloo's Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 90.249.127.148:28015.
How to join
How do I join Azooloo's Server?
Open the console with F1 in Rust and enter client.connect 90.249.127.148:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.