MyServelocal
Offline 90.35.97.191:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyServelocal rank against other Rust servers?
By player hours over the last seven days, MyServelocal places at #14,497, within the top 61% of ranked servers.
How busy is MyServelocal?
We have no live count for MyServelocal right now. It was last seen 29 days 1 hours ago.
Lists and tags
What do the server tags on MyServelocal mean?
These are the tags MyServelocal publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyServelocal?
These Rust Population lists include MyServelocal: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on MyServelocal?
Its rhythm cannot be told yet: too few of MyServelocal's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 2 hours ago the current world was made.
Settings
What are the rules and settings on MyServelocal?
No gather rate appears in the name of MyServelocal. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MyServelocal run?
The setup is Rust network protocol 2633 and build 165217 on Windows for MyServelocal. Steam updates your game automatically, but you need the same protocol to join.
Is MyServelocal online, and how reliable is it?
Currently offline, MyServelocal was last seen 29 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.
Where is MyServelocal located?
A region is not published by MyServelocal. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 90.35.97.191:28015.
How to join
How do I join MyServelocal?
Either enter client.connect 90.35.97.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.