Rust PopulationField survey · Rust servers
Observing 55,890 players 11,751 servers 3,402 with someone on 132 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,347habitat unknownfirst seen 13 Sep 2026

RustySilverServer

Online 91.135.84.66:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,347
top 47%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:52 UTC21d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustySilverServer rank against other Rust servers?

Over the past week it ranks #10,347 for player hours, which puts RustySilverServer in the top 47% of all ranked servers.

How busy is RustySilverServer?

The count reads 0 players on RustySilverServer, which has 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on RustySilverServer mean?

These are the tags RustySilverServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustySilverServer?

RustySilverServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RustySilverServer?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 46 hours in.

What is the wipe schedule on RustySilverServer?

Its rhythm cannot be told yet: too few of RustySilverServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustySilverServer run?

The map on RustySilverServer is procedural, made by the game at size 4,000 from seed 20870. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustySilverServer?

Nothing in RustySilverServer's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustySilverServer run?

The setup is Rust network protocol 2635 and build 168909 on Windows for RustySilverServer. Steam updates your game automatically, but you need the same protocol to join.

Does RustySilverServer run smoothly?

The last 48 hours saw an average of 93 server fps, with 73 as the lowest. Up to 93,547 entities were present, counting buildings, deployables and everything else. Up to 2,873 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustySilverServer online, and how reliable is it?

You will find RustySilverServer online now. About 26 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is RustySilverServer located?

No region is published by RustySilverServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.135.84.66:28015.

How to join

How do I join RustySilverServer?

Either enter client.connect 91.135.84.66:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.