Tyson's Playground
Offline 91.200.220.207:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:05 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Tyson's Playground rank against other Rust servers?
The last seven days of player hours place Tyson's Playground at #15,199, within the top 69% of all ranked servers.
How busy is Tyson's Playground?
At this count Tyson's Playground is offline, with its last sighting 17 days 3 hours ago.
Tags
What do the server tags on Tyson's Playground mean?
These are the tags Tyson's Playground publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Tyson's Playground?
Tyson's Playground appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Tyson's Playground?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Tyson's Playground?
Too few wipes are on record for Tyson's Playground to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Tyson's Playground?
Nothing in Tyson's Playground's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Tyson's Playground run?
Rust network protocol 2634 and build 167398 on Linux is what Tyson's Playground uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Tyson's Playground online, and how reliable is it?
We last saw Tyson's Playground 17 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is Tyson's Playground located?
Nothing published by Tyson's Playground states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.200.220.207:28015.
How to join
How do I join Tyson's Playground?
To connect directly, open Rust's console with F1 and type client.connect 91.200.220.207:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.