Home Server
Offline 91.203.142.116:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Home Server rank against other Rust servers?
By player hours over the last seven days, Home Server places at #11,239, within the top 51% of ranked servers.
How busy is Home Server?
At this count Home Server is offline, with its last sighting 3 days 19 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Home Server mean?
What the game's server browser reads from Home Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Home Server?
On Rust Population, Home Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Home Server?
Too few wipes are on record for Home Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days ago.
Map and rules
What are the rules and settings on Home Server?
Nothing in Home Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Home Server run?
On Windows, Home Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Home Server online, and how reliable is it?
Offline at the moment, Home Server was last seen 3 days 19 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 25 October 2026.
Where is Home Server located?
A region is not published by Home Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.203.142.116:28015.
Getting in
How do I join Home Server?
Open the console with F1 in Rust and enter client.connect 91.203.142.116:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.