Rust PopulationField survey · Rust servers
Observing 42,340 players 11,701 servers 3,047 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 13 Sep 2026

Rust 1 55 Maptest

Online 91.212.121.215:28055 checked 6m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:32 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust 1 55 Maptest rank against other Rust servers?

By player hours over the last seven days, Rust 1 55 Maptest places at #15,349, within the top 69% of ranked servers.

How busy is Rust 1 55 Maptest?

Of its 10 slots, Rust 1 55 Maptest is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Rust 1 55 Maptest mean?

The game's server browser reads the tags Rust 1 55 Maptest publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust 1 55 Maptest?

On Rust Population, Rust 1 55 Maptest is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Rust 1 55 Maptest?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 20 hours in.

What is the wipe schedule on Rust 1 55 Maptest?

Its rhythm cannot be told yet: too few of Rust 1 55 Maptest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does Rust 1 55 Maptest run?

Rust 1 55 Maptest uses a map the game generates, procedural, at size 5,000 with seed 575164653. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Rust 1 55 Maptest?

No gather rate appears in the name of Rust 1 55 Maptest. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rust 1 55 Maptest run?

On Windows, Rust 1 55 Maptest runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Rust 1 55 Maptest run smoothly?

In the last 48 hours, it averaged 196 server fps, with a low of 93. The entity count reached 55,402: buildings, deployables and all other objects. The highest memory usage was 3,024 MB. What players experience as lag comes from low fps and a rising entity count.

Is Rust 1 55 Maptest online, and how reliable is it?

Rust 1 55 Maptest is up and running at the moment. The uptime it reports suggests a restart roughly 2 days 4 hours ago. Over the last 7 full days, 129 of 168 hours were online, or 77%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rust 1 55 Maptest located?

Nothing published by Rust 1 55 Maptest states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.212.121.215:28055 is where it lives.

Getting in

How do I join Rust 1 55 Maptest?

Either enter client.connect 91.212.121.215:28055 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.fette-beute.info.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.