Rust PopulationField survey · Rust servers
Observing 39,834 players 11,696 servers 3,002 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,109habitat unknownfirst seen 14 Sep 2026

rusty house EU 2X PVE [events/raids/skill tree]

Online 91.212.121.233:50115 checked 11m ago

2x moddedcarbonpve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#9,109
top 41%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:28 UTC26d ago 2 – running 1
Thu 1 Oct, 20:38 UTC FW27d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does rusty house EU 2X PVE [events/raids/skill tree] rank against other Rust servers?

By player hours over the last seven days, rusty house EU 2X PVE [events/raids/skill tree] places at #9,109, within the top 41% of ranked servers.

How busy is rusty house EU 2X PVE [events/raids/skill tree]?

rusty house EU 2X PVE [events/raids/skill tree] holds 0 players at the moment, out of 100 slots. We counted an average of 0 players in the past week, with 3 at the busiest.

Tags

What do the server tags on rusty house EU 2X PVE [events/raids/skill tree] mean?

What the game's server browser reads from rusty house EU 2X PVE [events/raids/skill tree] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include rusty house EU 2X PVE [events/raids/skill tree]?

These Rust Population lists include rusty house EU 2X PVE [events/raids/skill tree]: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Wipe schedule

What does wipe day look like on rusty house EU 2X PVE [events/raids/skill tree]?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 25 hours into the latest wipe.

What is the wipe schedule on rusty house EU 2X PVE [events/raids/skill tree]?

Too few wipes are on record for rusty house EU 2X PVE [events/raids/skill tree] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 14 hours ago, that is how long the current world has stood.

Settings

Which map does rusty house EU 2X PVE [events/raids/skill tree] run?

A procedural map of size 4,500 from seed 760527220, generated by the game, is in use on rusty house EU 2X PVE [events/raids/skill tree]. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on rusty house EU 2X PVE [events/raids/skill tree]?

rusty house EU 2X PVE [events/raids/skill tree] advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does rusty house EU 2X PVE [events/raids/skill tree] run?

Rust network protocol 2635 and build 168909 on Linux is what rusty house EU 2X PVE [events/raids/skill tree] uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does rusty house EU 2X PVE [events/raids/skill tree] run smoothly?

The last 48 hours saw an average of 146 server fps, with 98 as the lowest. Up to 118,683 entities were present, counting buildings, deployables and everything else. The highest memory usage was 7,239 MB. Players feel lag when fps is low and the entity count climbs.

Is rusty house EU 2X PVE [events/raids/skill tree] online, and how reliable is it?

rusty house EU 2X PVE [events/raids/skill tree] is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is rusty house EU 2X PVE [events/raids/skill tree] located?

The name of rusty house EU 2X PVE [events/raids/skill tree] points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.212.121.233:50115.

How to join

How do I join rusty house EU 2X PVE [events/raids/skill tree]?

Open the console with F1 in Rust and enter client.connect 91.212.121.233:50115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.skailarhost.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.