Rust PopulationField survey · Rust servers
Observing 67,928 players 11,782 servers 3,558 with someone on 196 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,998habitat unknownfirst seen 17 Oct 2026

Oxide Studio · Development

Offline 91.219.238.108:28015 checked 12d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,998
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Oxide Studio · Development rank against other Rust servers?

The last seven days of player hours place Oxide Studio · Development at #12,998, within the top 60% of all ranked servers.

How busy is Oxide Studio · Development?

At this count Oxide Studio · Development is offline, with its last sighting 12 days ago.

Lists and tags

What do the server tags on Oxide Studio · Development mean?

What the game's server browser reads from Oxide Studio · Development is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Oxide Studio · Development?

These Rust Population lists include Oxide Studio · Development: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on Oxide Studio · Development?

Its rhythm cannot be told yet: too few of Oxide Studio · Development's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does Oxide Studio · Development run?

Oxide Studio · Development uses a map the game generates: procedural.

What are the rules and settings on Oxide Studio · Development?

The name tells you nothing about gather rates: Oxide Studio · Development states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Oxide Studio · Development run?

The setup is Rust network protocol 2634 and build 167781 on Windows for Oxide Studio · Development. The protocol must match for you to join, and Steam updates it for you.

Is Oxide Studio · Development online, and how reliable is it?

We last saw Oxide Studio · Development 12 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.

Where is Oxide Studio · Development located?

No region is published by Oxide Studio · Development. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.219.238.108:28015 is where it lives.

How to join

How do I join Oxide Studio · Development?

To connect directly, open Rust's console with F1 and type client.connect 91.219.238.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.