Oxide Studio · Development
Offline 91.219.238.108:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oxide Studio · Development rank against other Rust servers?
The last seven days of player hours place Oxide Studio · Development at #12,998, within the top 60% of all ranked servers.
How busy is Oxide Studio · Development?
At this count Oxide Studio · Development is offline, with its last sighting 12 days ago.
Lists and tags
What do the server tags on Oxide Studio · Development mean?
What the game's server browser reads from Oxide Studio · Development is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oxide Studio · Development?
These Rust Population lists include Oxide Studio · Development: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Oxide Studio · Development?
Its rhythm cannot be told yet: too few of Oxide Studio · Development's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does Oxide Studio · Development run?
Oxide Studio · Development uses a map the game generates: procedural.
What are the rules and settings on Oxide Studio · Development?
The name tells you nothing about gather rates: Oxide Studio · Development states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Oxide Studio · Development run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Oxide Studio · Development. The protocol must match for you to join, and Steam updates it for you.
Is Oxide Studio · Development online, and how reliable is it?
We last saw Oxide Studio · Development 12 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is Oxide Studio · Development located?
No region is published by Oxide Studio · Development. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.219.238.108:28015 is where it lives.
How to join
How do I join Oxide Studio · Development?
To connect directly, open Rust's console with F1 and type client.connect 91.219.238.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.