Cocsiland
Offline 91.226.138.57:28015 checked 6h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:25 UTC1d ago | – | – | running | 0 |
| Wed 30 Sep, 10:17 UTC27d ago | 3 | halved by day 1 | 26.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Cocsiland rank against other Rust servers?
The last seven days of player hours place Cocsiland at #9,019, within the top 41% of all ranked servers.
How busy is Cocsiland?
Cocsiland is offline at this count; we last saw it 6 hours ago. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Cocsiland mean?
These are the tags Cocsiland publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Cocsiland?
These Rust Population lists include Cocsiland: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on Cocsiland?
The busiest point of its recent wipes averaged 3 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Cocsiland?
Its rhythm cannot be told yet: too few of Cocsiland's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 hours ago.
Map and rules
Which map does Cocsiland run?
Cocsiland uses a map the game generates: procedural.
What are the rules and settings on Cocsiland?
The name tells you nothing about gather rates: Cocsiland states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Cocsiland run?
On Windows, Cocsiland runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Cocsiland online, and how reliable is it?
Currently offline, Cocsiland was last seen 6 hours ago. Over the last 7 full days, 60 of 168 hours were online, or 36%. The first sighting by Rust Population was on 27 September 2026.
Where is Cocsiland located?
A region is not published by Cocsiland. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.226.138.57:28015.
How to join
How do I join Cocsiland?
To connect directly, open Rust's console with F1 and type client.connect 91.226.138.57:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.