Rust PopulationField survey · Rust servers
Observing 102,471 players 11,898 servers 3,963 with someone on 334 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,446us5first seen 13 Sep 2026

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28119 checked 11m ago

10x biweekly wipes moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
2
peak 11
Rank
#2,446
top 11% · #395 in NA
Last wipe
56m ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 6

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 17:09 UTC
20d 23h
Thu 19 Nov, 17:09 UTC
27d 23h
Thu 26 Nov, 17:09 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:09 UTC56m ago – – running 1
Thu 22 Oct, 17:09 UTC7d ago 7 – – 1
Thu 15 Oct, 17:09 UTC14d ago 6 held half 7 days 1
Thu 8 Oct, 17:09 UTC21d ago 5 halved by day 6 7 days 0
Thu 1 Oct, 17:08 UTC FW28d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 17:10 UTC35d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 17:09 UTC42d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Seven-day player hours put RGN 10x PvE [Events|Purge|Zombies|SkillTree] at #2,446, or #395 in North America, inside the top 11% of all ranked servers.

How busy is RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] holds 1 players at the moment, out of 100 slots. Seven days of counting give an average of 2 players and a peak of 11. Look at the last 48 hours and 02:00 UTC stands out: it averaged 4 players.

Lists and tags

What do the server tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] mean?

What the game's server browser reads from RGN 10x PvE [Events|Purge|Zombies|SkillTree] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You will find us5 as the region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x and it will show up.

Wipe notes

What does wipe day look like on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Averaged over recent wipes, 6 players were counted at the busiest point. The crowd on the latest wipe peaked 21 hours in. Half that peak held until the next wipe in 40% of its recent wipes. By day 6 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Thursday at 17:09 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 56 minutes ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 3,000 from seed 995727019, generated by the game, is in use on RGN 10x PvE [Events|Purge|Zombies|SkillTree]. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is RustGamingNation Procedural.

What are the rules and settings on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 on Linux is what RGN 10x PvE [Events|Purge|Zombies|SkillTree] uses. The protocol must match for you to join, and Steam updates it for you.

Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

The last 48 hours saw an average of 57 server fps, with 15 as the lowest. Entities peaked at 68,829, including buildings, deployables and everything else. Memory use peaked at 3,537 MB. What players experience as lag comes from low fps and a rising entity count.

Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] located?

The region code RGN 10x PvE [Events|Purge|Zombies|SkillTree] gives is us5, and its NA tag places it in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.229.114.137:28119.

How to join

How do I join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Either enter client.connect 91.229.114.137:28119 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustgamingnation.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You will find us5 as the region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.