OFFSHORE 2X | Weekly | Under Development
Offline NA · us5 91.229.114.210:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 21:16 UTC, in 5d 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC22d ago | 1 | – | running | 0 |
| Sun 20 Sep, 16:10 UTC37d ago | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?
OFFSHORE 2X | Weekly | Under Development ranks #13,011 on seven-day player hours, #1,439 in North America, and sits in the top 59% of all ranked servers.
How busy is OFFSHORE 2X | Weekly | Under Development?
At this count OFFSHORE 2X | Weekly | Under Development is offline, with its last sighting 9 days 22 hours ago.
Lists and tags
What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?
The game's server browser reads the tags OFFSHORE 2X | Weekly | Under Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^w (Weekly): A weekly wipe takes place; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include OFFSHORE 2X | Weekly | Under Development?
OFFSHORE 2X | Weekly | Under Development appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it will show up.
Wipe schedule
What does wipe day look like on OFFSHORE 2X | Weekly | Under Development?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on OFFSHORE 2X | Weekly | Under Development?
Its tag sets the prediction: too few of OFFSHORE 2X | Weekly | Under Development's wipes are on record to confirm the schedule. On Sunday 1 November at 21:16 UTC its next wipe is due. The world it runs now dates from 22 days 21 hours ago. The tags state a weekly wipe schedule.
Settings
Which map does OFFSHORE 2X | Weekly | Under Development run?
OFFSHORE 2X | Weekly | Under Development uses a map the game generates, procedural, at size 3,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?
You gather at 2x on OFFSHORE 2X | Weekly | Under Development, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does OFFSHORE 2X | Weekly | Under Development run?
Rust network protocol 2634 and build 167781 on Linux is what OFFSHORE 2X | Weekly | Under Development uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is OFFSHORE 2X | Weekly | Under Development online, and how reliable is it?
We last saw OFFSHORE 2X | Weekly | Under Development 9 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.
Where is OFFSHORE 2X | Weekly | Under Development located?
Under its NA tag, OFFSHORE 2X | Weekly | Under Development lists itself in North America; the region code it gives is us5. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.210:28015 is where it lives.
How to join
How do I join OFFSHORE 2X | Weekly | Under Development?
To connect directly, open Rust's console with F1 and type client.connect 91.229.114.210:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/offshorenetwork.