Rust PopulationField survey · Rust servers
Observing 86,322 players 11,829 servers 3,682 with someone on 405 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,268us5first seen 13 Sep 2026

ZR Rust | 2x

Online NA · us5 91.229.114.24:28059 checked 12m ago

2x weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,268
top 68% · #1496 in NA
Last wipe
60d ago
weekly schedule
Next wipe
2d 5h
Sun 1 Nov, 03:21 UTC
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Sunday 1 November, 03:21 UTC, in 2d 5h. Weekly: 7 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ZR Rust | 2x rank against other Rust servers?

ZR Rust | 2x ranks #15,268 on seven-day player hours, #1,496 in North America, and sits in the top 68% of all ranked servers.

How busy is ZR Rust | 2x?

Of its 100 slots, ZR Rust | 2x is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on ZR Rust | 2x mean?

What the game's server browser reads from ZR Rust | 2x is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You will find us5 as the region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include ZR Rust | 2x?

ZR Rust | 2x appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it will show up.

Wipe schedule

What is the wipe schedule on ZR Rust | 2x?

Estimated from weekly: 7 days after its last wipe, that is ZR Rust | 2x's next wipe. Due on Sunday 1 November at 03:21 UTC is its next wipe. The world it runs now dates from 60 days 18 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

Which map does ZR Rust | 2x run?

The map on ZR Rust | 2x is procedural, made by the game at size 2,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on ZR Rust | 2x?

You gather at 2x on ZR Rust | 2x, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does ZR Rust | 2x run?

The setup is Rust network protocol 2632 and build 162434 on Linux for ZR Rust | 2x. Your game needs the same protocol to join; Steam takes care of updating it.

Does ZR Rust | 2x run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. The entity count reached 35,604: buildings, deployables and all other objects. Memory use peaked at 2,662 MB. What players experience as lag comes from low fps and a rising entity count.

Is ZR Rust | 2x online, and how reliable is it?

Right now, ZR Rust | 2x is online. The uptime it reports suggests a restart roughly 60 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is ZR Rust | 2x located?

Under its NA tag, ZR Rust | 2x lists itself in North America; the region code it gives is us5. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 91.229.114.24:28059.

How to join

How do I join ZR Rust | 2x?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.24:28059; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/mDpxXaFrj2.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2632,^w,^v,NA,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2632
Protocol The protocol is 2632; a different version will not connect.
cs162434
Build The game build is 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You will find us5 as the region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.