Rust PopulationField survey · Rust servers
Observing 33,506 players 11,662 servers 2,814 with someone on 80 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,195us5first seen 13 Sep 2026

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 14m ago

vanillamoddedoxidepve

Measurements

Players now
0/ 300
0% full
7-day average
0
peak 2
Rank
#4,195
top 19% · #701 in NA
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> rank against other Rust servers?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> ranks #4,195 on seven-day player hours, #701 in North America, and sits in the top 19% of all ranked servers.

How busy is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> holds 0 players at the moment, out of 300 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> mean?

What the game's server browser reads from <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): You will find us5 as the region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America; sc1 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The busiest point of its recent wipes averaged 2 players. 42 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Its rhythm cannot be told yet: too few of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 10 hours ago.

Map and rules

Which map does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The name tells you nothing about gather rates: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

Rust network protocol 2635 and build 168909 on Linux is what <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> uses. Steam updates your game automatically, but you need the same protocol to join.

Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run smoothly?

In the last 48 hours, it averaged 51 server fps, with a low of 18. The entity count reached 167,911: buildings, deployables and all other objects. Memory use peaked at 14,280 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online, and how reliable is it?

Right now, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online. Judging by the uptime it reports, the last restart was about 10 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> located?

Under its NA tag, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> lists itself in North America; the region code it gives is us5. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.229.114.24:28075 is where it lives.

How to join

How do I join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.24:28075; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus5
Region code You will find us5 as the region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.