Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 28 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,264us5first seen 25 Sep 2026

Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 2h ago

weekly wipes moddedoxidepve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,264
top 37% · #1186 in NA
Last wipe
1d ago
weekly schedule
Next wipe
4d 22h
Mon 2 Nov, 17:43 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct18 Oct23 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 22h. Its weekly schedule tag · low confidence

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

4d 22h
Mon 2 Nov, 17:43 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
11d 22h
Mon 9 Nov, 17:43 UTC
18d 22h
Mon 16 Nov, 17:43 UTC
25d 22h
Mon 23 Nov, 17:43 UTC
32d 22h
Mon 30 Nov, 17:43 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
39d 22h
Mon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?

On player hours over the last seven days Test Server | Map Pre-Release for Canadian Chill is #8,264, #1,186 in North America, placing it in the top 37% of ranked servers.

How busy is Test Server | Map Pre-Release for Canadian Chill?

The count reads 0 players on Test Server | Map Pre-Release for Canadian Chill, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 03:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?

What the game's server browser reads from Test Server | Map Pre-Release for Canadian Chill is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^w (Weekly): Every week the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test Server | Map Pre-Release for Canadian Chill?

On Rust Population, Test Server | Map Pre-Release for Canadian Chill is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?

Averaged over recent wipes, 2 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2.5 when it did not hold.

What is the wipe schedule on Test Server | Map Pre-Release for Canadian Chill?

The prediction follows its tag, since too few of Test Server | Map Pre-Release for Canadian Chill's wipes are on record to confirm the schedule. On Monday 2 November at 17:43 UTC its next wipe is due. Counted from 47 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.

Settings

Which map does Test Server | Map Pre-Release for Canadian Chill run?

The map on Test Server | Map Pre-Release for Canadian Chill is procedural, made by the game at size 4,250 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on Test Server | Map Pre-Release for Canadian Chill?

No gather rate appears in the name of Test Server | Map Pre-Release for Canadian Chill. Eight players per group is the default, and it applies here. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Test Server | Map Pre-Release for Canadian Chill run?

On Linux, Test Server | Map Pre-Release for Canadian Chill runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Test Server | Map Pre-Release for Canadian Chill run smoothly?

The last 48 hours saw an average of 60 server fps, with 50 as the lowest. Up to 104,541 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,673 MB. What players experience as lag comes from low fps and a rising entity count.

Is Test Server | Map Pre-Release for Canadian Chill online, and how reliable is it?

Test Server | Map Pre-Release for Canadian Chill is up and running at the moment. Judging by the uptime it reports, the last restart was about 44 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.

Where is Test Server | Map Pre-Release for Canadian Chill located?

Under its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America; the region code it gives is us5. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.90:28040 is where it lives.

Getting in

How do I join Test Server | Map Pre-Release for Canadian Chill?

Either enter client.connect 91.229.114.90:28040 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.chill-rust.ca/.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Every week the server wipes.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.