Fury Rust #1 [PVE | NOLIMIT]
Offline EU 91.229.161.17:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fury Rust #1 [PVE | NOLIMIT] rank against other Rust servers?
Fury Rust #1 [PVE | NOLIMIT] ranks #13,012 on seven-day player hours, #2,436 in Europe, and sits in the top 59% of all ranked servers.
How busy is Fury Rust #1 [PVE | NOLIMIT]?
Fury Rust #1 [PVE | NOLIMIT] is offline at this count; we last saw it 9 days 5 hours ago.
Tags
What do the server tags on Fury Rust #1 [PVE | NOLIMIT] mean?
What the game's server browser reads from Fury Rust #1 [PVE | NOLIMIT] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; ^k (Build server): A place to design and practise bases; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Fury Rust #1 [PVE | NOLIMIT]?
On Rust Population, Fury Rust #1 [PVE | NOLIMIT] is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Fury Rust #1 [PVE | NOLIMIT]?
An estimate from the force wipe gives Fury Rust #1 [PVE | NOLIMIT]'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 5 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Fury Rust #1 [PVE | NOLIMIT] run?
The map on Fury Rust #1 [PVE | NOLIMIT] is procedural, made by the game.
What are the rules and settings on Fury Rust #1 [PVE | NOLIMIT]?
The name tells you nothing about gather rates: Fury Rust #1 [PVE | NOLIMIT] states none. No limit is set beyond the standard 8 players per group. You get build & creative here, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Fury Rust #1 [PVE | NOLIMIT] run?
Rust network protocol 2634 and build 167781 on Windows is what Fury Rust #1 [PVE | NOLIMIT] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Fury Rust #1 [PVE | NOLIMIT] online, and how reliable is it?
We last saw Fury Rust #1 [PVE | NOLIMIT] 9 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 October 2026.
Where is Fury Rust #1 [PVE | NOLIMIT] located?
The EU tag is how Fury Rust #1 [PVE | NOLIMIT] places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.229.161.17:28015 is where it lives.
Getting in
How do I join Fury Rust #1 [PVE | NOLIMIT]?
Either enter client.connect 91.229.161.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.