Fury Rust #1 [PVE | NOLIMIT]
Offline EU 91.229.161.29:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fury Rust #1 [PVE | NOLIMIT] rank against other Rust servers?
On player hours over the last seven days Fury Rust #1 [PVE | NOLIMIT] is #13,793, #2,386 in Europe, placing it in the top 61% of ranked servers.
How busy is Fury Rust #1 [PVE | NOLIMIT]?
At this count Fury Rust #1 [PVE | NOLIMIT] is offline, with its last sighting 22 days 16 hours ago.
Tags
What do the server tags on Fury Rust #1 [PVE | NOLIMIT] mean?
These are the tags Fury Rust #1 [PVE | NOLIMIT] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^k (Build server): Design and practise bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fury Rust #1 [PVE | NOLIMIT]?
On Rust Population, Fury Rust #1 [PVE | NOLIMIT] is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on Fury Rust #1 [PVE | NOLIMIT]?
Estimated from the force wipe, that is Fury Rust #1 [PVE | NOLIMIT]'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 23 days 23 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Fury Rust #1 [PVE | NOLIMIT] run?
A procedural map, generated by the game, is in use on Fury Rust #1 [PVE | NOLIMIT].
What are the rules and settings on Fury Rust #1 [PVE | NOLIMIT]?
Nothing in Fury Rust #1 [PVE | NOLIMIT]'s name says how gather works. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Fury Rust #1 [PVE | NOLIMIT] run?
Rust network protocol 2634 and build 166655 on Windows is what Fury Rust #1 [PVE | NOLIMIT] uses. Steam updates your game automatically, but you need the same protocol to join.
Is Fury Rust #1 [PVE | NOLIMIT] online, and how reliable is it?
We last saw Fury Rust #1 [PVE | NOLIMIT] 22 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 5 October 2026.
Where is Fury Rust #1 [PVE | NOLIMIT] located?
With its EU tag, Fury Rust #1 [PVE | NOLIMIT] places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.229.161.29:28015.
Getting in
How do I join Fury Rust #1 [PVE | NOLIMIT]?
Either enter client.connect 91.229.161.29:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.