Phat Cockin' it
Offline 91.23.97.18:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 18:04 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Phat Cockin' it rank against other Rust servers?
By player hours over the last seven days, Phat Cockin' it places at #15,411, within the top – of ranked servers.
How busy is Phat Cockin' it?
Phat Cockin' it is offline at this count; we last saw it 39 days 23 hours ago.
Lists and tags
What do the server tags on Phat Cockin' it mean?
The game's server browser reads the tags Phat Cockin' it publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Phat Cockin' it?
These Rust Population lists include Phat Cockin' it: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Phat Cockin' it?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Phat Cockin' it?
The record holds too few of Phat Cockin' it's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 40 days 7 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Phat Cockin' it?
Nothing in Phat Cockin' it's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Phat Cockin' it run?
On Windows, Phat Cockin' it runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Phat Cockin' it online, and how reliable is it?
We last saw Phat Cockin' it 39 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 September 2026, Rust Population saw it for the first time.
Where is Phat Cockin' it located?
No region is published by Phat Cockin' it. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.23.97.18:28015 is where it lives.
How to join
How do I join Phat Cockin' it?
Open the console with F1 in Rust and enter client.connect 91.23.97.18:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.