Rust PopulationField survey · Rust servers
Observing 75,264 players 11,770 servers 3,495 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,126habitat unknownfirst seen 13 Sep 2026

[TEST] QAZAQ FLOOD LAB - do not join

Offline 91.231.66.96:28115 checked 45d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,126
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [TEST] QAZAQ FLOOD LAB - do not join rank against other Rust servers?

By player hours over the last seven days, [TEST] QAZAQ FLOOD LAB - do not join places at #15,126, within the top – of ranked servers.

How busy is [TEST] QAZAQ FLOOD LAB - do not join?

[TEST] QAZAQ FLOOD LAB - do not join is offline at this count; we last saw it 45 days 21 hours ago.

Tags

What do the server tags on [TEST] QAZAQ FLOOD LAB - do not join mean?

What the game's server browser reads from [TEST] QAZAQ FLOOD LAB - do not join is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [TEST] QAZAQ FLOOD LAB - do not join?

On Rust Population, [TEST] QAZAQ FLOOD LAB - do not join is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on [TEST] QAZAQ FLOOD LAB - do not join?

Its rhythm cannot be told yet: too few of [TEST] QAZAQ FLOOD LAB - do not join's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 8 hours ago the current world was made.

Map and rules

What are the rules and settings on [TEST] QAZAQ FLOOD LAB - do not join?

Nothing in [TEST] QAZAQ FLOOD LAB - do not join's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [TEST] QAZAQ FLOOD LAB - do not join run?

The setup is Rust network protocol 2633 and build 163794 on Windows for [TEST] QAZAQ FLOOD LAB - do not join. The protocol must match for you to join, and Steam updates it for you.

Is [TEST] QAZAQ FLOOD LAB - do not join online, and how reliable is it?

Offline at the moment, [TEST] QAZAQ FLOOD LAB - do not join was last seen 45 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [TEST] QAZAQ FLOOD LAB - do not join located?

Nothing published by [TEST] QAZAQ FLOOD LAB - do not join states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.231.66.96:28115 is where it lives.

How to join

How do I join [TEST] QAZAQ FLOOD LAB - do not join?

Open the console with F1 in Rust and enter client.connect 91.231.66.96:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.